Articles tagged with: worldedit

Add smoke, crates and a bunch of new blocks to your Minecraft world

If you’re like me and you enjoy building in Minecraft, you might find yourself frustrated by the lack of decorative blocks. In this article I’ll show you a way to add smoke, crates, and a bunch of new blocks to your Minecraft world.

Note: we won’t really be adding new blocks but, rather, we’ll change the texture of already existing, yet unused blocks.

Allow me to explain myself. Every block in Minecraft has a specific number associated with it. This number is called the block’s ID. Fortunately for us, not all of the numbers are associated with a block. These unused numbers are simply “dummy” blocks that look and behave like some already existing block.

Per example, the block ID 1:0 is Stone, while 1:1 is unused. This being said, if you were to give yourself a block with an ID of 1:1, it would behave exactly like stone, but you would be unable to stack it with “real” stone, because they aren’t the same blocks; they don’t have the same ID!

Knowing this, some texture packs have created decorative textures for these “fake” blocs, This means that people who install the texture pack will see the re-textured blocks, while those using a different texture pack will just see the default block.

This is great for multiplayer, because it allows you to add awesome new blocks to your builds without breaking the server! So how do we do this?

What you’ll need:

The first thing you’ll need is a texture pack with metadata textures: In this tutorial, I’ll be using the Conquest texture pack, because it’s one of the most popular packs as well as my personal favourite. It also has a wide variety of awesome textures, such as animated smoke, crates, chains, etc.

You’ll also need access to a Minecraft server running Craftbukkit and WorldEdit, or WorldEdit for singleplayer.

Changing the textures

Once you’re finished installing WorldEdit and the Conquest texture pack, you can start decorating! Here’s a diagram of all the “hidden” textures of Conquest: http://dl.dropboxusercontent.com/u/14812134/Forum/reference.jpg. But how can we use them in Minecraft considering these block IDs are not in the game? That’s where WorldEdit comes in.

Here’s a small medieval house I’ve built. As you can see, I’ve imitated smoke coming out of the chimney using cobwebs. The effects is decent, but real smoke would be a lot better!

Medieval house with cobwebs

What we need to do, is to replace each cobweb block with a block of ID 30:2 (as you can see from the reference sheet posted earlier).

So, open the chat and type //wand, this will give you a wooden axe, which we will use to convert our cobweb to smoke.

Spawning the WorldEdit wand

Using the wand, we now need to set the region in which our command will take effect. To do this, left-click the first corner of the region you wish to affect, then right-click the opposite corner. For more information on how the wand works, you can look up the WorldEdit wiki: http://wiki.sk89q.com/wiki/WorldEdit/Selection#Selecting_cuboids.

Setting the first position

Setting the second position

Once the area is selected, we can replace the blocks, to do this, we use the following command: //replace <block to replace> <new block>. In our case, we want to replace cobweb (ID: 30) with the smoke texture (ID: 30:2), so we will type:

//replace 30 30:2

Medieval house with smoke

And there you go, you now have awesome animated smoke, and the best part is, if you were to change your texture pack, you would just see normal cobwebs. This means that you don’t break your game by using this method and that this won’t ruin the build for other players.

So that concludes this article, I hope you’ve enjoyed it and don’t forget to come back for more!

-Icosebyte

How to easily remove a forest in Minecraft

 

I can’t count how often this has happened to me: I want to build an epic city in Minecraft, but I first have to clear a huge forest. The small trees aren’t so bad to cut, but the large ones are… well, you know…

So, is there an easy way to clear a forest in Minecraft? In survival, unfortunately not. BUT, if you’re willing to use third-party tools, there are two easy methods to get rid of those pesky trees.

Using a world editing plugin (WorldEdit or VoxelSniper):

This is my favourite way to quickly get rid of forests, but it only works if you host your world on a CraftBukkit server. The first thing you’ll need to do is to install WorldEdit or VoxelSniper, then, use these commands:

For WorldEdit:

Type //brush <brush type> air <brush size>

Per example: //brush sphere air 5

Then, type //mask leaves

What this does is create a spherical brush that replaces every “leaves” bloc with air.

You can now spam right-click around the area you wish to clear to remove all the leaves:

Removing leaves with WorldEdit

Now, all that’s left to do is to remove those pesky logs. Type //mask log and spam right-click once more:

Remove-logs-worldedit

 

For VoxelSniper:

Removing trees with VoxelSniper is similar to removing trees with WorldEdit, but the commands differ.

You first need to type /v air, then /b b mm.

You then need to select a brush size by typing /b <size> (per example, /b 10)

Finally, type /vr leaves

Now, put an arrow in your hand and spam right-click over the area to clear:

Remove leaves with voxelsniper

Once you’re done removing the leaves, type /vr log and right-click over the area to clear:

Remove logs with voxelsniper

 

So that’s how you remove forests with world-editing plugins. Now, this method is nice and simple, but it doesn’t work if you don’t have a Craftbukkit server. If this is the case, then you might want to consider the second method.

 

Using MCEdit:

MCEdit is a superb Minecraft world editor. It allows you to move around parts of the map, create structures and more. Here, I will show you how you can clear all the trees in an area with this program.

 

First off, load the world by clicking on “Open a level…” and then navigating to your world’s “level.dat” file.

You then need to select the region that you want to clear:

Select part of the map - MCEdit

 

Then, click on “Fill and Replace”, then on “Ok”, then on “Replace”.

Under the “Find” option, select leaves, and under the “Replace with” option, select air. Once this is done, click replace.

This should remove all the leaves in the selected area (Keep in mind that you might need to do this for all the different types of leaves in the area). You now need to remove the logs.

To remove the logs, repeat the steps above, but under the “Find” option, select Wood instead of Leaves, then click replace (Once more, keep in mind that you might need to repeat this process for all the types of wood in the area).

area-cleared-mcedit

When you’re satisfied with the result, save the map (Ctrl+S) and close MCEdit!

 

So that concludes this article, I hope you enjoyed it!

-Icosebyte